Starfield Stackers Demo
March 22nd, 2008
A while back Andrew Dickman and I tried making games together as an artist/programmer duo.
This is easily the best thing I think we came up with because it’s the most fun to look at and play in its incomplete state. I wrote some decent AI for the game, which I’ve never actually beaten on the hardest difficulty. The gameplay is basically identical to Puyo Puyo, otherwise known as Dr. Robotnik’s Mean Bean Machine and Kirby’s Avalanche.
Use the arrow keys to move, and the spacebar to “spin” the blobs. Chain together 4+ blobs of the same color to clear them and any nearby black blobs. You send more black blobs to your enemy the bigger the chain, and way more than that if you pull off combos.
This game is so incomplete you can’t switch between modes in the game, so you’ll have to pick the type of game you want to play from here.
George vs Martha
March 9th, 2008
I never really delete anything, and I was wandering around an archive within another archive file when I found George vs Martha. It’s a reenactment of sorts that two computer programs have in the The Terminal Man. I always found it pretty funny, in a weird sort of way.
I honestly can’t even remember when I made this.